Here are a number of assets that I worked on while collaborating with Uppercut Games on their title Submerged: Hidden Depths. My main responsibilities on the project were modelling, texturing and optimising several new and pre-existing props, large scale environment set pieces as well as collectable relics that can be found in the game. It was such an amazing experience working with the talented team at Uppercut Games on this project!
All screen shots were taken in game and provided by Uppercut Games.